
PARSEC GAME STREAMING SOFTWARE
If true, users of resource-intensive business software should take notice. LiquidSky, a new DaaS gaming platform, claims to deliver high performance cloud desktops that are latency-free. LiquidSky: A new paradigm for ultra low latency 3D rendering from a cloud-based VM? Parsec recreates the couch gaming experience online with a simple low-latency game streaming. Gaming over the web with minimal lag and high-end processing power? That's what LiquidSky is offering, which means it's great for other intensive tasks too. Play, watch, and share gaming with your friends in Parsec. Although its main focus is gaming, Parsec can also be used as low-latency desktop sharing software.

PARSEC GAME STREAMING CRACKED
Your current PC may be the last one you'll need if it runs Shadow, a new cloud PC service that its developers say has cracked previous performance limitations.Īpp of the week: LiquidSky is DaaS for gamers, but it's also great for business Cloud-based streaming game services can charge significant monthly fees (Shadow plans to launch in the US at 34.95 per month) as they seek to justify their value versus buying a high-end gaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device. That could provide enough of a beachhead for Parsec to develop a sustainable presence. However, in these early days of PC cloud gaming, the same early adopters who are willing to invest in powerful rigs to run their compute-intensive games at home would likely have little resistance to extending that capability to themselves when away from home. Since then, it has been our obsession to perfect peer-to-peer, low latency game streaming over a wide area network. Consider the usage of services such as Dropbox versus niche appliances such as the defunct PogoPlug and Transformer or the little-used remote file-sharing features that let consumers string hard drives off the USB ports of routers. Remote Streaming Technology Parsec Our game streaming technology As high performance, low cost video processing chips were introduced, it became clear that delivering video over the internet at extremely low latencies was possible.

In general, self-hosted servers have had a tough time in the consumer market. Please no, game streaming sucks and will always suck till everyone has fiberoptic cables directly into their homes with servers close by.
